![]() ![]() 'Relic' Weapon types imbued with special properties and / or attacks, such as the Kinscourge's wave attack or a Javelin that can be thrown forever Ideally, every weapon is viable in some form - I want every button pressed to feel like it's worth pressing it, be it a light attack, heavy attack, or even offhand attacks. ![]() Reworked Combat - Every weapon has had some part of it's combo set touched upon with the main goal of making it better. New Stat-Giving Armors to expand the possibilities of mixing and matching with builds, all balanced to be somewhere between Exiled Lands and Siptah power levelsĮntirely New Weapon Types: Clubs, Muskets, Crossbows,įighting Fists, Ultra Greatswords, Halberds, Rapiers, Grenades Many Fashionable Armors, Clothes, and Accessories some entirely unique, others remeshes and retextures of vanilla armors. Hundreds of weapon skins, both new models and re-worked basegame models - All balanced on an Exiled Lands / Siptah power level Hundreds of decorative placables of many times, including every tree from the basegame, many forms of shrubbery, Clustered decoration to reduce placeable count, and much more! You'll find that every weapon has been touched upon in some way to improve or add new functionality, certain stronger elements have been nerfed down, and underperformers have been bumped up. While it has expanded over time to cover a great many things, the combat changes are what lays at the heart of it. The pride of Highmane's Arsenal is the combat changes it introduces. ![]() The discord the best place to talk about, suggest, or see what's coming next with the mod! Suggestions are taken and often implemented when possible, and much of the content you see within the mod is from user request. Some of these are gag items, some of them are not fit or imbalanced for the vision of the mod, some are accessories that better fit a fantasy setting than Conan Exiles like demon horns or tails, or some of them are simply administrative decorations and tools not meant to be widely available, such as particle effects or giant waterfalls.Ī full item list can be found in the discord: Items are split into feats that can be disabled through server configuration if you want to restrict access to some things!Īll non-craftable, admin spawn only items come with "(HA)" or "(HA WIP)" as a prefix to easily find them within the spawn menu. Nearly every item on the mod can be crafted, all balanced and designed around player use. Highmane's Arsenal is a mod that adds a great deal of content (1000+ items as of update 1.8.3), reworked, improved combat gameplay and balancing, quality of life improvements like a reduced respawn time, as well as many, many other things. They will be updated sometime to the opposite gender.Thanks to AfterRealm for the art and the general mod help, and thanks to everyone in the Conan Exiles Modding discord for being super helpful! Including some of the weapons pertaining to the soulforged and soulblade themeįor the armor sets that have missing meshes, or are just the wrong meshes, keep in mind these will most likely be the sets that have the missing opposite gender. Only SOULFORGED and SOULBLADE and MALE DREADWYRM, SYLVANNAS SANCTUM, and DWARVEN armors have feats and recipes at their custom benches. Some of these can be dyed! Will include the specific list of the ones that can when I get more time to make a chart. A scythe, some glaives, more to come especially staffs. (Thanks to mikey)Īgain variety of weapons, includes shields swords 1h and 2h. Maw Cloth Armor Mythic set - (male only at the moment) not dyeableĭYEABLE Weapons = Drag dye onto weapons, switch weapons out or un equip to update color. Slyvannas Sanctum Armor - (Permanent female only for the time being, no planned male release) DYEABLEĭwarven Inheritance Armor- (Male only at the moment) Dyeableīattlearmor of the last Mogu - (male only at the moment) not dyeable Nozdormu's Armor- (Female and Male Variant Finished) Not Dyeableĭemonbane Armor- (Female and Male Variant Finished) Not DyeableĭreadWyrm Armor - (male only for now) Fully Dyeable Scourgelord armor- (only Male Variant Finished) CAN be dyed Soulblade Armor- (only Female variant finished) Not DyeableĮagletalon Armor- (only Female Variant finished) Not Dyeable Soulforged Armor - (Female and Male Variant finished) Dyeable Hello! My name is Cyonden and i am the author of this modĬurrently the mod has 11 armor sets and a variety of weapons, 3 pets, and 7 mounts. Like the person who mention the Scythe of the Unmaker, and i went ahead and worked on it right then and there. Discord if you wanna just hang out or post some weapons/armor sets that you might think are cool, depending how i feel i might just start it right then and there.
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